The HipBone Project

The HipBone Project is an ambitious, visionary project to create thinking tools and encourage cognitive strategies which will enhance the world we live in - and the way we live in the world.

  • The Project centers around a family of games called the HipBone Games.

  • HipBone Analytics applies HipBone thinking to complicated problems and conflict resolution.

  • The Project is the work of Charles Cameron.
  • The Project is designed to be self-funding, and to benefit the social sector. It therefore includes for-profit components that drive development and presentation of the Project's essential non-profit activities.

Featuring…

  • a fresh approach to conflict resolution, using ideas drawn from musical form, visual information mapping and a Nobel-winning novel by Hermann Hesse.

Note…

    The Beadgaming / HipBone web pages are currently under construction:

    to learn more about the Games, browse the first pages available in our new Beadgaming domain, or see this earlier version of the HipBone site.